The Infamous Noob

February 19, 2009

3.1 Soon – Here’s Hoping

Filed under: Uncategorized — Tags: — infamousnoob @ 12:05 pm

I know I’ve been gone a while. Unfortunately, that’s a side effect of trying to graduate. 😦 My poor blog has been unattended for a while, now.

Rumor is that 3.1 will be hitting the test realm very soon. In addition to the dual-spec system, T8 will be introduced to the game through Ulduar. I’m very excited about this, since I’ll probably be able to have both my warrior and druid in the 10- and 25-man versions of this, respectively. I’m still undecided on how I feel about dual-specs. While they will help me personally a great deal, I don’t think that it will really help the game as a whole. For all of the pure dps classes, it’s sort of a waste anyway. Maybe a PvEPvP setup. For my two characters, it will just let my warrior have his fury spec during the week and tank on the weekend. . . just like he does now, but for 100g/week less. It does allow my druid to take up a healing spec (or I guess tanking), but he’s pretty demanded as dps so I can’t see that changing too much.

However, I am really looking forward to the new raid content. It has been implied that vehicles will play a large role in at least one encounter in the raid. This is an interesting way to build an encounter, since it makes it gear-independent. Phase 3 of Malygos (considered by some to be the hardest phase) is such an encounter. While I appreciate the attempt to keep some encounters hard regardless of gear level, I don’t think that this is the way to do it. Making a cap on the amount of damage that a hit can do, or putting severe mana/rage/energy costs on attacks would be a better solution, I think. Something that allows the players to keep their class mechanics intact.

Supposedly, I’m needed by my guild on the test realm when it hits to test out what little of Ulduar we’ll have access to. So I’ll see what happens there and report back later.

February 2, 2009

Priestly Professions

Filed under: Uncategorized — Tags: , , , , — infamousnoob @ 1:47 pm

I decided to keep tailoring and herbalism for now on my priest. I looked at all the possible things I could gain from the different professions, and honestly, I don’t think it matters what you choose anymore. The BoP perks of the professions are fairly lackluster compared to the BoE things that they produce. I settled on tailoring and herbalism because I like the cloak enchants (or threads, I guess they would be) of tailoring. They’re a significant amount better than Wisdom from enchanting for a healer, since the mana return one seems to have the potential to make or break a fight, where “slight” threat reduction should never be the issue. I like herbalism for leveling. It gives me something to collect while I’m out and about questing, and it provides an emergency self-HoT that makes soloing a lot easier.

I had considered picking up inscription, but the shoulder enchants aren’t enough of a pull since I’m going to have to grind reputation with the Sons of Hodir anyway. Enchanting was a very strong candidate, but since I already have an enchanter I really don’t have any desire to level it up again. The ring enchants are very good, since they are the only way to upgrade that slot, and it’s something I’ll consider once I hit 80.

As a side note, I think that alchemy is a very, very profitable profession right now. I’m not sure what’s causing it, but people are willing to pay top. . . gold?. . . to have max buffs in raids. Just something else to consider.

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