The Infamous Noob

June 19, 2009

The Joys of Whitespace: The Worries of Acceptance

Filed under: Design, Games, Real Life — Tags: , — infamousnoob @ 12:44 pm

I’ve been reading a bit about Python lately, and I like it. It will be what the back end of my game ends up being written in. I’m still debating with my cohort about whether the front end will be browser-based or downloaded, but in the case of the former, I have a sample game screen written in HTML/CSS already. In the case of the latter, I guess we’ll just Python more.

The whole process has been quite interesting so far. It’s something that very few people (I think few, anyway) ever do, but it’s given me a unique perspective on things. Most notably, when I see WoW patch notes, I think about what must have been the conversation that took place and I wonder what the other options were before whatever I see was decided on. Actually, now that I think about it, everything about design is simply a decision-making process. Ironically, that’s what my schooling has been about so far too, even though I didn’t know it for most of the time.

I think the thing that I worry most about, though, isn’t whether or not my game will be “good”. I know what quality it will be already. I won’t let it be any less, and I don’t think I have the patience or motivation to make it more. I’m worried about how it will be received. Even though I don’t expect it to reach more than a dozen people, I want them to enjoy it. I don’t even <i>have</i> a game yet, but I’m worried about what people will think of it. I must be going crazy.

What I really need now is a good way to store and retrieve the boatloads of information that I’ll be passing back and forth from server to client. I’m sure there are tons of very good methods out there already, but since this project is one of educational flavor, I think I’ll just start from scratch and see what I come up with. Maybe I’ll even get something completely new, and sell it to Google for a million dollars! And then go have a beer with Santa and the Easter Bunny and Jesus! Or maybe I’ll just learn what I can and then implement what’s already been developed by more knowledgeable than me. Either one.

June 9, 2009

Practice Makes Perfect (I hope)

Filed under: Design, Games — Tags: , , — infamousnoob @ 2:16 pm

I’ve been away from blogging for a while, but with good reason. I’ve been in hiding with the good Doctor trying to iterate through the game design process. It’s mostly an excuse for me to learn HTML and CSS and then segue into Javascript and Python. We’re working on a web-based app that might actually be fun at some point, but the main direction of it is to provide really good experience programming in those various languages so that next time around we can do even better.

The biggest problem that I’ve foreseen with this project is the graphical part. Neither one of us are artists by any stretch of the imagination, and the general public has come to expect a certain amount of shiny in their games. The stopgap solution that we decided on was to hire a starving art student to draw for food and see what we end up with.

In that same vein, I’ve come to realize that to make it anywhere, I really need to be on YouTube. The public virtually demands a face to put to a product for whatever reason. I’m not sure what my little talking head will be about on the magic box part of the internet, but I need to come up with something to cultivate an honest, personal, genuine interaction with millions of people simultaneously in a commercial and assembly-line manner.

So, once that’s all figured out, I really just have to have some kind of product for the masses to give me money for. Then it’s time to retire while I’m sill young enough to jump out of a working airplane and not die from the heart attack it induces.

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